Heroes of Overlook

Kekui's Journal

Lizard pet die. Funny.

First lizard die, then ass-face; funny!

Ghosts with swords! Should stop writing and fight!

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Psecils Journal: Entry 42
No fighting in the war room

Our group, with a new piece in hand set out from the accursed plateau making no short work of our exit. It was quickly decided to follow the river with some input from Riardon that led us to believe we should at some point a city would rest upon its shores. I myself find his poor knowledge of the feywild, (a place one would assume an Eladrin would have known at some point in its life and put at least a small extent of the vast knowledge they can hold towards) to be a bit unsettling.
Luckily the logic was sound and soon small signs to even my elven eyes was beginning to be noticed, but of course this came at a cost. For soon a crashing thru the underbrush was obvious, but whatever it was had not noted our presence. I crept ahead and managed to catch a glimpse of a Wereboar and made myself useful with some strategic positioning, while noting kekui had appeared opposite myself. I realize now he has a propensity for making himself scarce at times and his quiet demeanor make so as his lack of contribution means he will slip away from the group for periods of time, not that I mind his return seeing as he always makes himself useful when we share company.
I digress; taking note that the wereboar would soon scent my group upstream I rapidly gained some height in branches near me and lept from my hiding place bow hefted above my head and swung it down upon the head of the unsuspecting lycanthrope. Taking notice again that with impact the peculiar Elukian Clay makes a almost hollowed ‘kabong’ thud… Perhaps this is befitting a nickname? This warrants further contemplation. Again I find myself sidetracked, perhaps my mind wanders in my age almost as much as I find my destiny meandering, listless and unable to accept a simple fate.

(Work In Progress: covering events from leaving garden of graves til arrival at fortress city)

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Psecils Journal: Entry 37
Dues's Ex Machina

We came across a wayfaring stranger in the room adjacent to where we nearly fell victim to charmed tables of gamblers ruin, he seems harmless, if not a bit estranged from the ways of the standard plane. One has to wonder how long he has been lost in the Feywild… I digress, in the room we located this man in a rather elaborate illusion managed to befoul what is normally our typical battle luck; we kept hitting our allies! (and for once it wasnt simply miscues in combat) It was almost as if this particular trap sought to turn us against each other in frustration, unfortunately for this scheme, we are well used to poor battle lines. If anything these provided a sort of karmic justice to Riardon who is the most frequently guilty of friendly fire in the most literal sense. As I myself looked for a way to elude my doppleganger, unsessefully I might add (as I understand it, Calrissian attempted something similar but lacked the speed and heed to avoid the charmed table traps). Johanna devised the way to dispel the persistent illusions.

After finding a hidden passageway in the next segment of the building we managed to follow it to the original cavern past the Weeping Angels statues, knowing we had disabled any real danger we took a brief break. Continuing back up to the buildings led us to another room, this one covered in ivy. As always, our overcurious nature brought the guardian of this room on us. All the plant life within sprung to life as if a Ivy Archon in a bipedal form. It would lash out at us from the walls themselves by sticking its vine arms into the main growth. Luckily our group as always excels in combat and dispatched it fairly well, if only the same could be said for our luck with the door puzzle we had already witnessed hints to in tapestry…

We lost a lot of time on that damned door, and many of us were hurt quite a bit thanks to its harsh treatment of trial and error. Luckily once again the unusual tag-team of Warlock and Cleric devised the answer, in fact it had looked all of us in the face multiple times! The tapestry itself was the way in the entire time. Passing finally we arrived in a room of arcane design with numerous staves and rods channeling energy to a central point. After locating another piece of The Artifact that was being used in the arcane machinations to some Gods forsaken power source (what we do not know yet) our wizard forcibly removed the part,and an other-worldly scream echoed from somewhere. None of this bodes well.

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First day in the Tomb of Horrors

Heres a quick summary of what happened, when you walk through doors you become disoriented for some reason duh duh dah. When you have to choose the GMILF is the best option. Just because a campfire looks safe doesn’t mean it wont try to kill you. Angels don’t have feet or legs they have a ghostly like bottom and they know how to expertly go through portals, unlike us…btw they ain’t too holy either. Numbers on the wall stands for time, not how many wraths there are in the room, or some big math equationl. When you sit down to play a game make sure you win cause if you don’t shit goes bad fast. O yeah did I mention we are lost as shit…it’ll happen. Remember keep your fingers crossed and watch to see if scotty will show up just so we can watch him die…to everyone else good luck.

In the words of Calrissian

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